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September 21, 2019
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Diego Ricchiuti's Blog

 

"Tecnologia Omnipotens Regnat"

Hi I'm Diego, I'm a Creative Director, people-focused, goal-driven, game designer with experience in managing diverse team from AAA to indie. I also work as course leader of the Game Design degree in Rome.

 

Member Blogs

Posted by Diego Ricchiuti on Wed, 04 Sep 2019 09:45:00 EDT in Design
Are video games too difficult? Should Dark Souls have an easy mode? There is no real answer to these questions, but if a team decide to implement an Auto-Mode it should avoid the most common mistakes


Posted by Diego Ricchiuti on Wed, 19 Jun 2019 10:32:00 EDT in Business/Marketing, Design
Magic Arena the last product of the Magic the Gathering franchise, it isn't really MTG, it is a new game, with a different gameplay and a different audience.


Posted by Diego Ricchiuti on Fri, 19 Apr 2019 09:51:00 EDT in Design
Troll/raging games can teach us a lot about how to the design a golden path and how use it to motivate the players.


Posted by Diego Ricchiuti on Mon, 25 Mar 2019 09:14:00 EDT in Design, Console/PC
An article about how the conflict between narrative and gameplay has been a problem for the Kingdom Hearts 3 story and characters.


Posted by Diego Ricchiuti on Thu, 06 Dec 2018 09:51:00 EST in Business/Marketing, Design, Serious, Indie, Smartphone/Tablet
A brief overview of the Don-Ay platform and how a donation game is strucured


Posted by Diego Ricchiuti on Fri, 12 Oct 2018 11:00:00 EDT in Business/Marketing, Production, Indie
A small snapshot of some of the difficulties of opening a development studio in Italy.



Diego Ricchiuti's Comments

Comment In: [Blog - 09/16/2019 - 10:45]

First of all, that 's ...

First of all, that 's a super-interesting article thank you. r n r nI believe that the reason why Gyro is not that adopted is because is not enough to challenge the dominant design. Everyone knows that if you want to beat the dominant design you need something that is ...

Comment In: [Blog - 05/01/2019 - 05:24]

I 'm really interested in ...

I 'm really interested in the governament and the election proccess, once a player is elected what kind of power does it have

Comment In: [News - 03/19/2019 - 08:44]

@Alex thank you for the ...

@Alex thank you for the article, really interesting and useful. I neer really thought about the possibility to stick to a specific genre has indie but as is explained it makes a lot of sense

Comment In: [Blog - 01/24/2019 - 01:03]

First of all fantastic post, ...

First of all fantastic post, it 's a really in-depth document. r nI think that the only point that you missed or not covered enough, is the fact that steam brought that to itself. Your survey shows that developers do no think that steam earned his 30 cut this year ...

Comment In: [Blog - 01/15/2019 - 10:29]

While I agree that NNK2 ...

While I agree that NNK2 is a good game, is miles a way to be a masterpiece as most of the users rated it as 7-ish, exactly because of what are you talking about. I do not say that every game shouldn 't try to mix new mechanics, try to ...