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September 29, 2020
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Category: Visual Art


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Posted by Bob De Schutter on 09/21/20 11:31:00 am in Art
A large demographic segment of the game industry is currently over 50, but 50+ year old characters in games are typically underrepresented and limited to 4 common tropes. This post discusses these tropes, their implications and how to move past them





Posted by Carl-Henrik Skarstedt on 09/25/20 10:55:00 am in Art
A technical article describing the development of the map screen of Space Moguls for Commodore 64. The article is not reasoning why I develop Commodore 64 games, but a no code technical and design deep dive into the map screen of the title

Posted by Sergey Pomorin on 09/23/20 10:23:00 am in Art
This story will consist of 3 parts, because I have released three games: ● Beasts Battle ● Necromancer Returns ● Magicians Legacy The articles will contain figures for each game, how much I invested (spent) in it and how much I earned.

Posted by Vladimir Teneslav on 09/22/20 11:15:00 am in Art
In this blog I want to talk about what inspired me to get into art and ultimately create my own game, 7 Bones & 7 Stones - The Ritual.

Posted by Olcay MANCILIKCILAR on 09/21/20 11:31:00 am in Art
Greetings to all! This week we had some fun with our AI system.

Posted by Mike Marrone on 09/18/20 10:41:00 am in Art
Game Dev Digest Issue #62 - AR/VR, Gestures, 2020.2 and more! The latest from the free weekly Unity3d/gamedev newsletter.