Cross-platform development is based on a Boogle House foundation that is beginning to creak from age and reaching its limit. In part one of this series, Neil Schneider demonstrates some of its challenges through one of the ecosystem's biggest successes.
Posted by
Chris Solarski
on 01/05/21 10:55:00 am
in
Audio,
Design,
Programming,
Production,
Art,
Console/PC,
Serious,
Indie,
Social/Online,
Smartphone/Tablet,
VR
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