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The Dark Side of Monetization and

by Josh Bycer on 09/10/21 11:16:00 am   Expert Blogs   Featured Blogs

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.


For this chat, I spoke with Ramin Shokrizade, game economist and former employee of, about the history of and how the company he worked for and had so much respect for, went to the dark side of monetization and free-to-play design. He also spoke about how the company treated him from when he began to when he was fired, and how this has also impacted Chris Taylor of Total Annihilation fame.

We also spoke about how the dam is starting to break for other companies in terms of company culture and their reliance on dark side monetization strategies, such as Blizzard.

These are the design articles Ramin talked about:

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