Apex Legends Mobile kicks off a regional beta this month
A mobile release of Respawn's battle royale game
Apex Legends has been on EA's to-do list for a while now, and it looks like the mobile version of the game is nearly ready to see the light of day.
When demos can radically expand your game's discoverability
Are game demos good? When you should leave your demo or prologue up for longer? We look at games with standout (but short!) gameplay loops for an answer.
Don't Miss: Rethinking the RPG to make it fun to be the bad guy in Tyranny
"You may sell the player with a 'you get to be an evil bully' promise, but for there to be a source of conflict, there needs to be a mountain of bigger bullies to climb and strive against."
Xbox's reach continues to grow as Xbox Cloud Gaming beta heads to iOS, PC
"Browsing [the Xbox Game Pass] library, instantly trying a game and either keep playing in browser and/or download to continue on console or PC is a really nice discovery feature," pitches Xbox head Phil Spencer.
Sony reverses course, will keep PS3, Vita stores online
Sony has announced it will be keeping the PlayStation 3 and PlayStation Vita stores online after public pressure.
The PlayStation Portable store was not so lucky.
Path of Exile dev apologizes to players for letting streamers skip login queues
Path of Exile lead developer Chris Wilson has apologized to players after a marketing campaign for the title's
Ultimatum expansion backfired.Â
The simplest trailer to make for your Steam page
Valve itself recommends you put your Steam page up as soon as possible, but one major hurdle for first time and hobbyist developers is making a trailer. Here are my recommendations for how to make a minimum viable product Steam trailer.
Sponsored: Effective methods and best practices for mobile game commerce
A multi-platform experience allows you to access new markets, gain more freedom in your marketing efforts, and connect to your players directly from a branded e-commerce site
GameStop CEO George Sherman will step down later this year
The company said Sherman will be stepping down on July 31, 2021, or sooner if a successor can be found.Â
Blog: The IAP merchandising playbook - Part 2
When viewing visual elements our eyes naturally gravitate to certain features. By being deliberate in how we structure information, we can guide the user’s experience and streamline their purchase decision.
Report: Amazon cancels Lord of the Rings game over dispute with Tencent
Amazon Game Studios has cancelled an upcoming Lord of the Rings title over a contractual dispute between itself and Tencent.
The Games Fund launches with $50M to support devs in US, Europe
A team of game industry investors and creators has launched a new $50 million fund with the goal of putting its resources, both financially and professionally, behind game developers.
Get a job: Join Airship Syndicate as a Producer
Airship is currently seeking a skilled Producer to help drive the schedule and quality across its games.
Analyst: PS5 boasts record console launch despite continuing supply issues
Data collected by the NPD Group seems to indicate that the PlayStation 5 has raked in more cash than any past console when comparing the first few months after launch.
Don't Miss: How Rogue Legacy handles tutorials without being boring
How do you teach players how to play your game without getting bogged down in boring tutorials? Rogue Legacy developer Teddy Lee shares his secrets.
Square Enix shoots down acquisition rumors
Square Enix isn't currently looking for a buyer, nor is the Japanese company looking to sell off any of its subsidiaries despite a Bloomberg report claiming otherwise.
Blog: Examining the craft of video game music composition
In this partial transcript of an online Q&A, video game music composer Winifred Phillips describes her process for several projects - including Spyder, Shrek the Third, Shattered State, and Assassin's Creed Liberation.
Hitman and Project 007 developer IO Interactive opens Barcelona studio
Hitman developer IO Interactive has opened a new studio in Barcelona as it continues to scale up.
PUBG owner Krafton applies for preliminary approval ahead of potential IPO
Kratfon, the video game holding company that owns PlayerUnknown's Battlegrounds, has applied for preliminary approval for an initial public offering.
Facebook has enabled software subscriptions for Oculus Quest
The company said it wants to give developers the ability to "seamlessly delver" new content, features, and tools to app subscribers.
Blog: 7 nudges and manipulative techniques present in Undertale
This brief article will highlight 7 major manipulations found inside
Undertale, and how they influence the player's experience.
See how Sucker Punch brought the island of Tsushima to life at GDC 2021
Sucker Punch's Parker Hamilton will be breaking down the systems that power
Ghost of Tsushima's open world at the all-digital GDC 2021!
Get a job: Join 505 Games as a Sr. Product Marketing Manager
The Senior Product Marketing Manager will be joining a close-knit team of experienced professionals to bring free-to-play titles on mobile, console, and PC to market.
Devs can now check out Epic Games' MetaHuman Creator, now in early access
Epic Games is slowly opening up access to its MetaHuman Creator, a browser and cloud-based tool that allows devs to create high-fidelity (and fully rigged!) human models in a matter of minutes.
Cyberpunk 2077 dev CD Projekt estimates record revenue for 2020
CD Projekt isn't due to share its full-year financials until April 22, but that hasn't stopped the Cyberpunk and The Witcher developer from sharing a sneak peek at estimated figures ahead of time.