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December 13, 2018
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Updates » Social/Online
Black Desert Online dev Pearl Abyss to open California office to handle Western affairs  
by Alissa McAloon [12.12.18]
Pearl Abyss, parent company of EVE Online dev CCP Games, has set up its first North American office.
Social/Online

Ubisoft ends automatic bans for offensive language in Rainbow Six Siege  
by Alissa McAloon [12.11.18]
The company says it’s making the switch to more hands-on anti-toxicity measures by pairing chat filters with human moderation.
Console/PC, Social/Online

Catch new & classic GDC talks broadcasting live on the GDC Twitch channel  
by Staff [12.10.18]
The official Game Developers Conference Twitch channel has begun broadcasting gems from the GDC Vault of game development talks, roundtables, and postmortems, and you can tune in live now to watch!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, Video

See BioWare deconstruct the flight and movement of Anthem at GDC 2019 1
by Staff [12.10.18]
At GDC 2019 BioWare's David Hoang & Daniel Nordlander will reveal the process they used to create some of the more exotic traversal abilities players have at their disposal in Anthem: flight and swim.
Console/PC, Social/Online, Design, GDC

Video Game Deep Cuts: Smash That Punch-Out, Hard  
by Gamasutra Staff [12.09.18]
This week's surprisingly video-heavy highlights include a great mini-doc about the history of the Punch-Out franchise, a looks at the latest acclaimed Smash Bros. game, & a multitude of other neatness.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Black Ops 4's 'Battle Edition' offers only classic multiplayer and Blackout for $30  
by Alissa McAloon [12.06.18]
Call of Duty: Black Ops 4, Treyarch’s multiplayer-only Call of Duty game, is now offering a ‘Battle Edition’ for $30 that only features two of the three game modes offered in the full game.
Console/PC, Social/Online

Enabling ads in Street Fighter V boosts in-game currency rewards  
by Alissa McAloon [12.06.18]
All in all, Capcom says that optional ads will hit the game on December 11 and will "be displayed in several locations in-game to remind you about costumes, bundles, and the Capcom Pro Tour."
Console/PC, Social/Online, Business/Marketing

Epic Games is being sued over one of Fortnite's dance emotes 1
by Alissa McAloon [12.05.18]
Backing up legal threats from last month, the rapper 2 Milly has filed a legal complaint alleging that Fortnite's 'Swipe It' dance move infringes on his recently filed copyright on the 'Milly Rock' dance
Social/Online

Epic Games is no longer actively developing Unreal Tournament 1
by Alissa McAloon [12.05.18]
After doubling down on Fortnite's ongoing development earlier this year, Epic head Tim Sweeney has now confirmed that the game is no longer being actively developed at the company.
Console/PC, Social/Online

PUBG Mobile grabs Best Game in 2018 Google Play Awards  
by Alissa McAloon [12.04.18]
Google Play has announced its Best Apps of 2018, a list that includes a good number of mobile games released on Android this year.
Social/Online, Smartphone/Tablet, Indie

Valve's Steam Link app lands on Raspberry Pi  
by Alissa McAloon [12.04.18]
Valve has rolled out Raspberry Pi support for its Steam Link app in beta, allowing anyone with access to the microcomputer the ability to remotely tap into an instance of Steam on another machine.
Console/PC, Social/Online

Get an inside look at the making of Destiny 2: Forsaken at GDC 2019  
by Staff [12.04.18]
Bungie recently released a big overhaul to its biggest game yet with Destiny 2: Forsaken, and at next year's Game Developers Conference you'll get a frontrow seat to see how they pulled it off.
Console/PC, Social/Online, Design

GDC 2019's new Game Discoverability Day will help you get your game noticed!  
by Staff [12.04.18]
Next year's Game Developers Conference will debut a special Game Discoverability Day, a full day of talks discussing practical case studies and strategies for devs to get their games noticed.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Production, Business/Marketing, GDC

Video: Designing UX for board games  
by Staff [12.03.18]
In this GDC 2018 session, Foxtrot Games' Randy Hoyt explores the many details that board game publishers and producers consider when turning solid game prototypes into great product experiences.
Social/Online, Indie, Design, Video

Don't Miss: Fostering camaraderie in game communities from the ground up  
by Staff [12.03.18]
Smash Sisters founders Emily Sun and Lil Chen share practical learnings from their side events organized for women, by women in the Super Smash Bros. community.
Social/Online, Business/Marketing

Devs say a problem with the Steam algorithm has severely hurt store page traffic 4
by Alissa McAloon [12.03.18]
With no official word from Steam, devs aren’t sure if it's a bug or an intentional change but many are saying that traffic to the pages for their games on Steam has seen a significant hit since October.
Console/PC, Social/Online

Mobile studio Playtika acquires Wooga to bolster its casual games offerings  
by Alissa McAloon [12.03.18]
Playtika, Israel-based mobile game developer behind social casino games like Poker Heat and Slotomania, has acquired June's Journey developer Wooga and its 180 employee-strong team.
Social/Online, Smartphone/Tablet

Video Game Deep Cuts: It's Spooky, It's Idle  
by Gamasutra Staff [12.03.18]
This week's highlights include a fascinating documentary on fighting game stalwarts Team Spooky, a hyper-analytical look at the top idle game mechanics, & lots more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

FTC agrees to investigate loot box monetization schemes in games  
by Alex Wawro [11.27.18]
Federal Trade Commission chairman Joseph Simons today agreed to begin an investigation into 'loot box' monetization schemes in video games and whether they take advantage of young players.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing

Video Game Deep Cuts: Hex Me With This Underworld Battlefield  
by Gamasutra Staff [11.25.18]
This week's highlights include impressions of more late-breaking notable games of this holiday season, from Let's Go Pikachu through Battlefield V to Underworld Ascendant and beyond.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing