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April 22, 2019
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South Korean FTC to review in-game purchase policies  
by Alissa McAloon [04.22.19]
South Korea’s Fair Trade Commission has laid plans to review the consumer practices, particularly policies dealing with in-game purchases, of game companies. 
Business/Marketing, Social/Online

Video Game Deep Cuts: The Panzer At Heaven's Vault  
by Gamasutra Staff [04.21.19]
This week's roundup includes a Panzer Dragoon series classic postmortem, impressions of the eagerly awaited Heaven's Vault, as well as secret MMO servers, homebrew Game Boy Games & the return of D&D.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Game Informer Australia closed down in wake of GameStop cuts  
by Alissa McAloon [04.18.19]
Game Informer parent company GameStop has closed down the Australian version of the magazine, and will replace it with the US version in the country.
Business/Marketing

Iraq parliament votes to ban Fortnite and Battlegrounds 2
by Chris Kerr [04.18.19]
The Iraq parliament has voted to ban a number of notable online games including Fortnite and PlayerUnknown's Battlegrounds as a result of their "negative" influence. 
Business/Marketing, Console/PC

Report: Cheaper Switch model will focus on portability  
by Chris Kerr [04.18.19]
A new report from Nikkei claims Nintendo's rumored cut-price Switch will be geared towards portability, but will still be compatible with the console's television dock
Business/Marketing, Console/PC

Nintendo and Tencent gain approval to bring the Switch to China  
by Chris Kerr [04.18.19]
Nintendo and Tencent have joined forces in an attempt to bring the Switch to China, and the pair are making significant headway.
Business/Marketing, Console/PC


Kliuless #32: Battle Royale Bans Spread  
by Kenneth Liu [04.22.19]
Each week I compile a gaming industry insights newsletter that I share broadly within Riot. This edition is the public version that I publish broadly every week as well. Opinions are mine.
Business/Marketing, Design, Production, Console/PC, Serious, Social/Online, Smartphone/Tablet

Postmortem: Skirmish Line 1
by Tony Hua [04.21.19]
Roughly 3 years in the making, Skirmish Line was a first project, indie "success" story. Here's what I've learned making my first game, and how new and old indies can get some pointers for their own projects.
Audio, Business/Marketing, Design, Programming, Production, Art, Console/PC, Indie

Video Game Deep Cuts: The Panzer At Heaven's Vault  
by Simon Carless [04.21.19]
This week's roundup includes a classic postmortem of Sega's seminal Panzer Dragoon series, impressions of the eagerly awaited Heaven's Vault, as well as secret MMO servers, homebrew Game Boy Games, the return of D&D, and much more besides.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing, VR

How to publish mobile game, and avoid making my mistakes  
by Eugene Litvynov [04.19.19]
Hey game devs, I would like to share my story of a game launch. I would like to tell about traps, lie in wait for indie-developer while he works with publisher.
Business/Marketing, Production, Indie, Smartphone/Tablet

Showing And Announcing We Are The Caretakers At PAX East - At The Same Time  
by Scott Brodie [04.16.19]
A detailed look at what went into showing and announcing Heart Shaped Games' We Are The Caretakers at PAX East.
Business/Marketing, Design, Console/PC, Indie

One Year in Indie Game Development  
by Terrence Mentor [04.16.19]
Here's a few things I've discovered about the Indie Game Industry a year after I started working in it (while being completely oblivious as to what it was all about)
Business/Marketing, Indie


Giant Enemy Crab — Seattle, Washington, United States
[04.22.19]
Gameplay Engineer
We’re looking for a full-time Gameplay Engineer to work on our upcoming session-based multiplayer FPS Due Process. Due Process is an adversarial SWAT shooter that delivers on planning and coordination. Each round, two teams of five confront each other in an attack/defend mission on a procedurally-generated level. Before action, each team draws out a plan of attack or defense using SWAT equipment such as breaching charges, flashbangs, ballistic shields, and night vision goggles. Your primary responsibilities will include: Analyzing and implementing game systems and maintaining their stability during beta and release Here is a link to a trailer of an early gameplay prototype as well as a link to our press kit. All assets shown in the video are placeholder and the game looks very different now. Please look at the images included in the press kit to see our intended art style. Trailer: https://www.youtube.com/watch?v=U2Wu0hOSOyA&t=3s&ab_channel=AlexanderBaard Press Kit: http://presskit.dueprocess.info/sheet.php?p=due_process

Chatham University — Pittsburgh, Pennsylvania, United States
[04.22.19]
Assistant Professor - Immersive Media


Sucker Punch Productions — Bellevue, Washington, United States
[04.19.19]
Narrative Writer


Rockstar Games — Edinburgh, Scotland, United Kingdom
[04.19.19]
Facial Animator
Rockstar Games is on the lookout for a talented Animator who possesses a passion for facial animation.

Storm8 — Redwood City, California, United States
[04.19.19]
Art Outsourcing Producer


DigiPen Institute of Technology — Redmond, Washington, United States
[04.19.19]
Assistant Profesor
3D Animator: Full-time Digital Art and Animation Faculty Position DigiPen Institute of Technology, Redmond, WA campus

DigiPen Institute of Technology — Redmond, Washington, United States
[04.19.19]
Assistant Profesor
Game Art Production Artist: Full-time Digital Art and Animation Faculty position DigiPen Institute of Technology, Redmond, WA campus

Insomniac Games — Burbank CA or Durham NC, California, United States
[04.19.19]
Sr. Engine Programmer
Sr. Engine Programmer

Insomniac Games — Burbank CA or Durham NC, California, United States
[04.19.19]
Mid to Senior Engine Programmer (Tools)
Mid to Senior Engine Programmer (Tools)

Insomniac Games — Burbank, California, United States
[04.19.19]
Lead Character TD
Insomniac Games is looking for a Lead Character TD in Burbank, CA