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February 18, 2019
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Category: Social/Online


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Posted by Simon Carless on 02/17/19 10:28:00 pm in Social/Online
This week's highlights include a piece on Chinese romance games for women, a look at a multitude of new titles - from Crackdown 3 through Metro Exodus to Anthem, and the weird history that led to the Wu-Tang fighting game.

Posted by Kenneth Liu on 02/14/19 02:20:00 am in Social/Online
Each week I compile a gaming industry insights newsletter that I share with other Rioters, including Riot’s senior leadership. This edition is the public version that I publish broadly every week as well. Opinions are mine.

Posted by Kenneth Liu on 02/07/19 10:11:00 am in Social/Online
Each week I compile a gaming industry insights newsletter that I share with other Rioters, including Riot’s senior leadership. This edition is the public version that I publish broadly every week as well. Opinions are mine.

Posted by Simon Carless on 02/03/19 11:28:00 pm in Social/Online
This week's highlights include impressions of the fetching Advance Wars-like Wargroove, the new Subnautica standalone follow-up, as well as a look at Fortnite's concert rendezvous with Marshmello, among a bumper crop of links.

Posted by Raph Koster on 01/31/19 05:45:00 pm in Social/Online
Retaining players is critical to games-as-a-service, brand-building, customer loyalty, and reducing the heavy burden of user acquisition costs. Here is a set of strategies.

Posted by Kenneth Liu on 01/31/19 09:55:00 am in Social/Online
Each week I compile a gaming industry insights newsletter that I share with other Rioters, including Riot’s senior leadership. This edition is the public version that I publish broadly every week as well. Opinions are mine.