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December 18, 2018
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Posted by Simon Carless on 12/16/18 11:34:00 pm in Social/Online
This week's highlights showcase Below, Mutant Year Zero, Hades, Gris, and Ashen - all of which have standout features - with reviews in the round-up, as well as more 'best of the year' & more besides.

Posted by Kenneth Liu on 12/13/18 11:24:00 am in Social/Online
Each week I compile a gaming industry insights newsletter that I share with other Rioters, including Riot’s senior leadership. This edition is the public version that I publish broadly every week as well. Opinions are mine.

Posted by Winifred Phillips on 12/11/18 10:47:00 am in Social/Online
Game composer Winifred Phillips presents an annual resource list for game composers. Included: game music concert tours for inspiration, communities and forums for advice, popular software tools, and conferences/academia resources for advanced learning.

Posted by Timothy Ryan on 12/10/18 09:43:00 am in Social/Online
How well the team works out creative differences is discernible in the end product. Quality suffers when the team cannot balance the input of many personalities. This can be tackled with a team-oriented approval process.

Posted by Simon Carless on 12/09/18 03:33:00 pm in Social/Online
This week's surprisingly video-heavy highlights include a great mini-doc about the history of the Punch-Out franchise, a review (& compendium of reviews) for the latest acclaimed Smash Bros. game, & a multitude of other neatness.

Posted by Kenneth Liu on 12/06/18 09:53:00 am in Social/Online
Each week I compile a gaming industry insights newsletter that I share with other Rioters, including Riot’s senior leadership. This edition is the public version that I publish broadly every week as well. Opinions are mine.