This week's highlights include a look at smash hit Taiwanese horror game Devotion, quirky AI art tutoring game Art Sqool, and the latest behind-the-scenes video on Supergiant's Early Access title Hades.
This article delves into the techniques used to simulate aerodynamics and extreme weather events in Just Cause 4
“The History of The Future” by Blake Harris covers the history of Oculus and the early beginnings of modern VR. As Founder of Meant to be Seen, the launch point of Oculus, Neil Schneider talks about the amazing ramifications of what was achieved.
Let's talk about what the first Assassin's Creed does to make itself feel larger than it actually is.
This week's highlights include a piece on Chinese romance games for women, a look at a multitude of new titles - from Crackdown 3 through Metro Exodus to Anthem, and the weird history that led to the Wu-Tang fighting game.
Each week I compile a gaming industry insights newsletter that I share with other Rioters, including Riot’s senior leadership. This edition is the public version that I publish broadly every week as well. Opinions are mine.
A question I hear pretty often is, "What is a meta-game?". There are two pretty similar but also quite distinct and different answers which we're going to talk about.
This blog post asks some questions about the relationship between developer and streamer, the cash flow between them, and the cash flow in the entire system including platforms like Twitch and YouTube, advertisers, and viewers.
Game composer Winifred Phillips discusses ways for new game composers to achieve their first professional gig. Article includes advice regarding the preparation of demo reels, strategies for effective networking, and a list of links and resources.
This week's highlights include interviews on the much-vaunted Apex Legends, info on AI thriller Observation, and the loneliness of Sunless Skies, as well as Russian Doll, Art Sqool, and a plethora of other neat things.