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Davionne Gooden's Blog

 

Howdy.

Creative director, writer and filmmaker dude who loves a bunch of stuff.

Currently developing She Dreams Elsewhere, a surreal adventure JRPG about dreams and the extent to which they mirror reality.

For updates on the game, as well as any other rad adventures of mine, you can follow it on Twitter/Instagram (@StudioZevere) or on the dev blog (studiozevere.com)

Be excellent to each other.

 

Member Blogs

Posted by Davionne Gooden on Mon, 03 Dec 2018 10:09:00 EST in Business/Marketing, Production, Indie
It's already hard enough to show off a narrative-focused JRPG at an expo. Even harder when said expo is primarily esports focused. Triply so when it's in a city you've never been to that's a 12-hour drive away. Here's how we managed it.


Posted by Davionne Gooden on Fri, 12 Oct 2018 09:19:00 EDT in Business/Marketing, Production, Console/PC, Indie
It's hard to show off your game at an expo. It's even harder when you're a solo indie dev. It's absolutely ridiculous when your game is a JRPG, one of the hardest genres to demo. Here's my experience.