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October 20, 2018
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Category: Visual Art


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Posted by Simon Carless on 10/14/18 10:51:00 pm in Art
This week's highlights include a neat Smash Brothers interview, a review of Magic Leap's reveal party, and words of wisdom from Spiderweb Software, among many others.

Posted by Simon Carless on 10/07/18 10:25:00 pm in Art
This week's highlights include Uri Geller vs. Pokemon, why we need pessimistic games, a look at Ubisoft's Starlink, & lots more besides.

Posted by Simon Carless on 10/01/18 09:21:00 am in Art
This week's highlights include an overview of a very odd old Mac game, Keita Takahashi on making games in tough times, and a close look at Life Is Strange 2.

Posted by Joost van Dongen on 09/25/18 11:35:00 am in Art
Modelling interiors behind every window in a city often takes too much performance, so some games use "interior mapping", a shader trick to render geometry that isn't actually there, but still achieves sharp, perspectively correct rooms.

Posted by Simon Carless on 09/24/18 12:12:00 am in Art
This week's highlights include analysis of adventure title Unavowed, a cover story on Fortnite streamer Ninja, & detailed impressions of Rockstar's Red Dead Redemption 2.

Posted by Simon Carless on 09/16/18 08:32:00 pm in Art
This week's highlights include a look at Destiny 2's Forsaken expansion, an investigation of how game credits are handled for remasters, & lots more besides.