Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

PixelFest 2018 Jean Simonet (Skyrim, Fallout, Bomb Squad Academy)

by Jeremy Alessi on 11/02/18 10:21:00 am   Expert Blogs

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

Jean Simonet is an indie developer who moved away from the AAA space in 2013 after delivering Skyrim and realizing that Fallout 4 just had him doing more of the same. Jean challenged himself and succeeded.

In this talk, Jean runs a counterstrike on every piece of indie gaming advice you've ever been told.

PixelFest - "growing artists and programmers through love of games" PixelFest.org

 


Related Jobs

Pixel Pool
Pixel Pool — Portland, Oregon, United States
[03.22.19]

Software Developer (Unreal Engine 4, Blueprint, C++)
Crystal Dynamics
Crystal Dynamics — Redwood City, California, United States
[03.22.19]

Senior Tools Engineer
Sucker Punch Productions
Sucker Punch Productions — Bellevue, Washington, United States
[03.22.19]

Open World Content Designer
Phosphor Studios
Phosphor Studios — Chicago, Illinois, United States
[03.22.19]

Senior Gameplay Programmer





Loading Comments

loader image